To be honest, I was a little worried that the project might be held up a little by Nintendo’s extensive guidelines. However, now I’m sure that the reason we were able to get through everything smoothly is thanks to everyone at Abylight having worked for such a long time on our platforms. Nintendo Co., Ltd. at Kyoto
Abylight's management team has been developing video games continually since 1990, creating a portfolio of more than 70 published titles. This experience, not only as task force but also projectmanagement, ensures efficient and precise production.
From day one our team works as a well tuned machine to guarantee the completion of every milestone and delivery on schedule.
We have our own technology to develop multiplatform when given the freedom to choose, and also are proficient with other tools.
We excel in planning, design and execution, taking great pride in our completed projects.
Abylight did an excellent project for ZeptoLab. It was the very fist version of the famous “Cut the Rope” game developed for Nintendo 3DS. From the very first meeting, I got the impression of the high quality standards the company applies in their work. The quality was in everything – design, art, development, and communications. The team was deeply involved in the project, and was suggesting many great solutions to the issues we faced, as the porting to Nintendo 3DS was a complicated process with many adaptations and corrections of the art and gameplay. The result exceeded all our expectations, indeed. Abylight is a great team, and I would work with them again! Dmitry degtyarev, Project Manager at Zeptolab
Since 2009, Abylight started its path as a publisher of digital content.
The catalogue of successfully published video games include most of our own production and works of other developers from around the world.
Our published titles receive the maximum detail and attention and, traditionally, because of our background as developers, we also participate on necessary platform adaptations and geographical recommendations.
We treat third party games as they would be our own.
Through our experience for our own full productions, we are able to deliver elaborated marketing tools such as promotional games. Our level of work makes sense for high standard productions as we work with native solutions.
Abylight's work process and know how allows us to collaborate efficiently to produce optimum artistic and technological results, being able to adapt to any budget.