Lawyer & Business Consultant, with a Master's Degree in IP&IT (Intellectual Property and Information Technology) by ESADE, Eva started working in the video game industry on 1999 while working at Bit Managers.
Eva joined Abylight on 2008 as a consultant and as a key staff member on December 2009. Made partner on June 2010 and CEO on July 2011.
She impulsed the creation of PAD (Professional Associated Developers) on 2013 and is President since its foundation.
Graduated in computer science, Miguel began his journey programming homebrew video games in his teens. He founded "Atomic Flavor" where he worked from 2008 to 2011 and then worked as a video game indie developer from 2011 to 2015.
After working in different areas such as graphic design, 3D modeling, training, mobile application programming or graphic programming, he joined Abylight in 2015 to work as Engine programmer.
Developer / Music & FX
Talented multidisciplinary creative, Alberto started his professional path in the video game industry in the year 1988 as a graphic artist and rapidly evolved to music composition and programming at the extinct New Frontier.
Later on, he co-founded Bit Managers where he worked from 1993 until 2003, mostly as a musician and programmer, taking part in the development of over 40 titles.
He also cofounded Abylight where he has performed several roles: musician, programmer, designer & producer.
Graduated in Electronics, Ricardo got involved in the video game industry as a programmer for the company New Frontier (1990-93) and later on as a co-founder of Bit Managers (1993-2003).
His entrepreneurial spirit and love for video games got him involved again in the funding of Abylight. His professional curriculum includes over 40 published games for different platforms with a worldwide impact.
Ricardo is the kind of talent that we wished we could clone.
PR & Communication
Audiovisual communicator by UPV (Universitat Politècnica de Valencia). In 2016 joins Abylight as assistant manager and now takes part in the communication & PR department. Carlos creates, manages and distributes content about our games in all media outlets. He carries out the marketing actions to reach to the public.
Computer Engineer by FIB (Facultat d’Informàtica de Barcelona). In 2013, he created his first game ‘Attack of the Spooklings’ with Pícaro Games and studied the Master’s degree of Video Games in UPC, creating ‘Play Time Stories’.
Before that, he had been working creating interactive products for Editorial Planeta among others. In 2014, he joined Abylight as a game programmer.
Jr. Developer & QA
Graduated in Video game design and virtual environments in 2017. He joins Abylight as QA Tester in early 2017, and in mid-late 2017 as Jr. Developer .
He is in charge of supporting his teammates in a wide range of tasks either if it's generating assets, fast and effective QA or giving feedback on games ideas.