Key Staff

Eva Gaspar CEO Abylight

Eva Gaspar

CEO, Executive Producer

Eva is an IP&IT lawyer, Video Game Business Consultant, university teacher & international speaker.  

She began her professional career in the video game industry in 1999, climbing up the ladder from entry level administrative to CEO and President of the Board of Abylight Studios, a Barcelona-based video game developer and publisher.

In 2015 Eva was awarded “Most Prominent Female” by Casual Connect in Amsterdam. Since 2017 she co-organizes the European Game Showcase in San Francisco. It's a non-profit project that aims to give more exposure to European indie developers in the US.

Miguel García Corchero

Creative Director

Miguel graduated in Computer Science, but started his journey in video games much earlier: as a teen programming at home. In 2008, he founded Atomic Flavor where developed over 100 apps and games. In 2011, Miguel left the company to focus solo on an indie project that hit all major consoles in 2014 - Rock Zombie.
He joined Abylight's programming team in January 2015 to participate in the development of the VEGA engine and games, later moved to Production, and is now the Creative Director.

Alberto José González 

Sr. Developer / Music & FX

Alberto, the talented multidisciplinary creative, started his professional path in the video games industry in the year 1988 as a graphic artist and rapidly evolved to music composition and programming at the now extinct New Frontier.

Later on, he co-founded Bit Managers where worked in 1993 - 2003, mostly as a musician and programmer, taking part in the development of over 40 titles. Then, Alberto  co­founded Abylight where he's performing several roles: musician, programmer, designer & producer.

Ricardo Fernández 

Sr. Developer

Ricardo graduated in Electronics, and got involved in the video games industry as a programmer for the company of  New Frontier (1990-1993) and later on as co-founder of Bit Managers (1993-2003).  His entrepreneurial spirit and love for video games got him involved again in the founding of Abylight.

His professional curriculum includes over 40 published games for different platforms with a worldwide impact. Ricardo is the kind of talent that we wish we could clone.

Víctor Chacón 

Jr. Developer 

Victor graduated in Video game design and Virtual Environments in 2017. He joined Abylight as QA Tester in early 2017, and became a  Jr. Developer in the same year. Victor is in charge of supporting his teammates in a wide range of tasks: from development and generating assets to fast and effective QA or giving feedback on games ideas.

Albert Vegara

Jr. Developer 

Albert wanted to work on videogames since he was a little kid. He's always enjoyed games, and wanted to know how they were made. While studying Videogame Development, Albert joined Abylight as a QA intern. He did an awesome job with that, successfully graduated from university, and is now our full-time programmer and game designer. 

​David Corominas


With a background in 3D apps development including video games, VR and visualization, David joins Abylight eager to keep growing. As a child, he started learning with an Amstrad and, suddenly, video games became his passion for life. He studied Graphical Arts and Computer Applications Development which, along with a lot of self-taught knowledge, makes him a polyvalent person.

Javier Carpio


Javier graduated in Computer Science, and has been using a keyboard since before he learnt to speak. His interest in programming and video games, along with the passion for finding out how things work, have led him to focusing his attention on video games development since he was a child.

After a few years in the mobile industry, Javier joined Abylight’s programming team in mid-2018. He puts a lot of effort in helping and learning as much as possible from his colleagues.

Anna Leonhart

3D Artist

Anna has a Bachelor's Degree in Animation, Videogames and VFX. Years before graduation she was already working as a freelance illustrator.

Her inspirations are illustrators like Wylie Beckert, Marc Brunet and Hunter Bonyun, as well as videogames and anime.  Anna mostly enjoys playing games with some kind of story, like Final Fantasy, Deponia, Bastion and Pyre.

Fran Ruiz

Jr. Developer

 Fran graduated in Game Design and Development in 2019, starting his career developing VR video games and cinema VR experiences with presence in multiple film and music festivals. After that, he joined Abylight as Jr. Developer. Fran has a big passion for crafting and exploring new ways to intensify player experience and will do his best so that you'd  have a nice time playing Abylight games.

Lucia Aguirre

3D Artist

Luly knew she wanted to work on games since she was very young. She started out studying Videogame Design but figured out she really enjoyed 3D art along the way. So after a lot of online courses and tutorials she started her career as a 3D generalist and UI artist. But her real passion was character art, which she's lucky to be doing today.

Ferran "Ferri" Ruiz

Game Designer

Ferran studied computer and multimedia engineering and has a masters in Game Programming. He is very enthusiastic about indie games, game design, online game jams and pixelart.
 He's joined Abylight as a Game Designer and surely can bring a lot to the table!

Patricia Cano

3D Animator

Patricia graduated in Audiovisual Communications in 2014 and has been working as a 3D Animator since 2017. She started from several television series in 2018, and in 2020 became part of the Abylight team as 3D Animator and Rigger. Patricia always liked to play videogames, but what she likes even more is watching others play and understanding how everything works: and this is exactly how she entered the world of video games.

Orchidee Stachelig

Communications  Manager

Orchid has a degree in International Journalism, and transitioned from TV news to video games. She started from content management for b2b games events, and moved on to community building for indie games.

At Abylight, Orchid is in charge of the communications with press and content creators, social media, and marketing activities. She also took up coding to better understand the development process, and this is what she does while not on social media or email.