Blog
Interview with Eva Gaspar in Debug View Podcast
Eva Gaspar, CEO of Abylight, was invited to an episode of the Debug View Podcast, to chat with Arturo Cepeda
One Military Camp – the idea behind this indie game development
I’m sure you’ve asked yourself this question more than once when thinking about video games, films, series, books, or songs:
Road to game with Miguel García
Since the announcement of the development of One Military Camp last October, we have been sharing our experience from different
‘True or False’ — Meet our team on stream!
We started doing streams on Twitch to show the projects of Abylight Studios, as a publisher, and Abylight Barcelona, as
‘Guess the game’ with Alberto González from Abylight
Abylight’s Twitch channel is more alive than ever with all the new content for you to get to know Abylight
New prisoners arrive: it’s time to take the reins in Prison Tycoon: Under New Management full release!
After a few months in Early Access, Prison Tycoon: Under New Management full release is ready to play on Steam
Making the Terrain System for One Military Camp
Hey! In this post I’ll explain the what and why of the decisions behind the development of the Terrain and
Marketing and indie games: how to leverage your content with special events
Hello recruits! Irina here, from Abylight’s Marketing team. Although game Devlogs (and indie games) are usually focused on development from
Character game design of One Military Camp
We launched a new category on Abylight Studios’ Twitch channel a few weeks ago, Art-astic! This is a series of
How to make a character concept based on a briefing
You can read previous Devlog entries here Hello everyone! Today we are going to dive into the creative process of
Abylight at University of Barcelona
Enthusiasm, passion, courage, a constant willingness to learn and improve… What does it take to build a company from the
Mixing artificial intelligence and animations
Hello everyone! Today we are going to talk a little bit about the artificial intelligence of the characters and how